AI Insights · Timothy · October 2022
Top 5 Boxing Games on iOS in Kuwait Q3 2022
Discover the performance trends of the top 5 boxing games on iOS in Kuwait during Q3 2022, based on data from Sensor Tower.
The third quarter of 2022 saw various performance trends for the top 5 boxing games on iOS in Kuwait. Here’s a detailed look at their weekly downloads, revenue, and active users.
Punch Guys by Rollic Games, released in June 2022, experienced fluctuating weekly downloads, starting at 252 and peaking at 841 in mid-July before dropping to 231 by the end of September. Weekly active users followed a similar pattern, beginning at 143 and reaching a high of 767 in late August, then declining to 370. Revenue remained modest, with notable increases in the final weeks, peaking at around $48 in mid-September.
I, The One - Fighting Games from Azur Interactive Games Limited showed a general downward trend in weekly downloads, starting at 533 in late June and dropping to 190 by the end of September. Active users mirrored this trend, decreasing from 2.1K to 1.8K over the quarter. Revenue was low, with a peak of $25 in mid-July before ceasing entirely for the rest of the period.
Slap Kings by Lion Studios maintained relatively stable weekly downloads, with a peak of 308 in late August. Active users saw a significant increase, peaking at 925 in late August, before dropping to 120 by the end of September. Revenue fluctuated, reaching a high of $92 in late June and maintaining moderate levels throughout the quarter.
WWE Mayhem by Reliance Games had a varied performance, with weekly downloads peaking at 178 in late August and dipping to 14 in mid-September. Active users remained relatively stable, hovering around 800 to 900, with a slight decline towards the end of the quarter. Revenue peaked at $288 in late July, showing consistent earnings throughout the period.
Level Up Runner, another game from Lion Studios, experienced fluctuating weekly downloads, peaking at 103 in late June and dropping to 5 by the end of September. Active users started at 233 and decreased to 126 over the quarter. Revenue remained insignificant throughout the period.
These insights are based on data from Sensor Tower. For more detailed analytics, visit Sensor Tower's platform.